Pages

Sunday, September 11, 2011

Reflections on 9/11

It's hard to believe it's been 10 years already.  My how a decade can pass by.  Everyone has a "where were they on 9/11" story.  Many people were at work, or going about their daily lives, staring in horror as that second plane hit the second tower, knowing their world would be forever changed.  And when the towers did collapse it sent a message to America.  One that we hadn't really thought of in the comforts of our white picket fenced suburban homes; we are not invulnerable after all.

My morning began unlike most on that day.  While it was morning in New York, it was evening where I was; just finishing up a 12 hour shift in Cairo West Air Base in Egypt.  I was part of an Air Force Security Forces unit deployed to Egypt for the Bright Star exercise.  Our mission was to provide real world security to the joint services involved in the exercise.  We were sitting in our HMMWV waiting to be relieved after a long day patrolling the flight line when one of the troops came out of the BDOC to show us the article he'd printed out about the attacks that had just taken place.  My partner and I stared in awe at the picture of the first smoking tower.  It was almost unbelievable at first.  We thought initially it was some part of the exercise.  Then the second tower hit, and things went crazy all over.  We were rushing all around the base trying to get everyone into what little hardened facilities we had.  The next few days were the longest days of my life...well save for one other instance which I won't get into in this post. 

In many ways though, I was really removed from what was going on.  Communication into and out of our location was strict and it became even moreso after the attacks.  While we were engaged in our mission in Egypt, our world was changing drastically back home.  It wasn't until I returned in November of that year that it fully sank in.  My wife telling me about all the media coverage.  About all the people that died that day and their stories and how gut wrenching it all was. 

I tend to keep my political beliefs out of the blog here, and I won't really delve into it.  Debates have raged for years on the topic from a political standpoint.  Did we deserve it?  And even, were we really behind it?  I'm not a conspiracy theorist myself.  To me what is important to remember on this day is the fact that we lost so many.  It is their lives that we should remember, not the causes or aftermath.  I know I will never forget.

Monday, September 5, 2011

Thoughts on The Cthulhu Mythos Encyclopedia

There are many in the Lovecraft camp who cringe at the phrase "Cthulhu mythos."  It is, after all, a phrase invented and perpetuated by August Derleth after the death of Lovecraft, and was never categorically used by Lovecraft himself to describe his works.  While the phrase has become snared in controversy over the decades since its inception, it is still the most recognizable phrase to detail the works and legends surrounding much of Lovecraft's body of work. 

Lovecraftian purists might only look at the works of the author as their sole point of canon for the mythos, and that is fine, but it should be noted that throughout his prose writing days, he shared many terms and ideas with other authors of the time.   This group, who became known as the "Lovecraft circle" included August Derleth, as well as a few others, and Lovecraft did indeed encourage Derleth's writing. 

While many scoff at how Derleth changed the mythology to suit a "good vs evil" take, as opposed to the mysterious and ambiguous motivations behind the creatures in Lovecraft's own writing, much of Derleth's ideas have become just as deeply incarnated in the mythology as Lovecraft's original works.  It wasn't just Derleth who dabbled in the mythos, however.  Literally hundreds of writers have had a turn in Lovecraft's world, and the results have been at times convoluted and contradictory. 

I want to mention also that I don't find myself a fan overall of Derleth's works, or the works of other writers who have dabbled in Lovecraftian lore.  When I read Lovecraft's works, I get a distinct vision in mind of how he wants the story to come across, and personally when I read anything from the mythology, I prefer to stick to pure Lovecraft.

 A few months back, my wife bought me a copy of The Cthulhu Mythos Encyclopedia by Daniel Harms.  I was skeptical of the volume at first, although very appreciative of the thought to pick it up by my wife.  She likes to indulge my eccentricities if, at times, she never fully understands them.  Despite my initial skepticism, I must say, I've been rather impressed with it thus far.  My hat goes off to Mr. Harms for taking the time to pour over thousands of pieces of fiction, essays, and correspondence between Lovecraft and his peers.

It would be difficult, and probably nigh on impossible, to compile a truly consistent "encyclopedia" of the mythos, and Harms essentially acknowledges as much in his foreward saying:
...it represents one person's perspectives on the present state of the phenomenon known as the "Cthulhu Mythos" - a collection of fictional monsters, books, places, people, and other elements which weave together the works of Howard Philips Lovecraft and other authors through a stream of common reference- in all of its glorious confusion.
The encyclopedia takes works of the mythos from a variety of sources, including the Call of Cthulhu RPG, as a frame of reference.  It has various entries on the people and places which have shown up in Lovecraft's own stories, as well as those of his peers.  Detailed descriptions of various monsters and entities throughout the mythology are present, as well as a list of all the people known to possess a copy of the Necronomicon in the fiction.  I will say, that in no shape or form should this volume replace the original pieces of fiction which inspired it.  Rather it serves as a good reference point for those interested in the mythos. 

From a gaming perspective, this book is a gem.  It is literally a treasure trove of ideas, plots, places, items, monsters, and people which could easily serve as inspiration for a great session of role playing, and not just in a Call of Cthulhu game either.  I would say anyone interested in incorporating a little bit of Lovecraftian weird into their role playing, go out and pick up this book.  It can be had on Amazon for around $15 for the softcover.  And for those of you running actual Call of Cthulhu games, or games inspired directly from such (i.e. LotFP), the Cthulhu Mythos Encyclopedia is a must have.